Paris Collection #2 - Wrought Iron Balconies

It's been a busy month, but I'm finally done with the next material in the series, the typical Wrought Iron Balconies of Paris. It was quite a challenge to get them right, especially the more complex ones. After testing out a few workflows, I finally went with drawing the basic shapes in Illustrator, modeling the ornamental details in Maya and Zbrush and then putting it all together in Substance.
It's amazing how big of a help Substance Designer has been, since now I can just input a different heightmap of the balconies to get a completely new trim.
Threw together a small scene as well to see how these trims work in context. Hope you guys enjoy it!

Dusk Lighting 01

Dusk Lighting 01

Dusk Lighting 02

Dusk Lighting 02

Afternoon Lighting 01

Afternoon Lighting 01

Afternoon Lighting 02

Afternoon Lighting 02

Trim_01 Texture Sheet

Trim_01 Texture Sheet

Trim_02 Texture Sheet

Trim_02 Texture Sheet