Vlad Vanzariuc
Vlad Vanzariuc
Lead Environment Artist @ EA DICE
Stockholm, Sweden

Summary

I’m Vlad, I’m a Senior Environment Artist, and I’ve been working in the games industry for 7 years now.
My current goal is to create immersive worlds for the player to explore, help him empathize with the story and ultimately enable him to remember it as a real, memorable experience. Creating a living world where you are free to explore and interact with it in any way you like is what drives me. New ways of experiencing these new environments are about to become a reality and I want to be there when it happens.

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Skills

Environment ModelingGame Development

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
CRYENGINE
CRYENGINE
Photoshop
Photoshop
Illustrator
Illustrator
World Machine
World Machine
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer

Productions

    • Video Game
      Overkill's The Walking Dead
    • Year
      2018
    • Role
      Senior Environment Artist
    • Company
      Starbreeze
    • Video Game
      Ghost Recon Wildlands
    • Year
      2017
    • Role
      Environment Artist
    • Company
      Ubisoft
    • Video Game
      WatchDogs
    • Year
      2014
    • Role
      Environment Artist
    • Company
      Ubisoft
    • Video Game
      Ghost Recon Future Soldier
    • Year
      2012
    • Role
      Environment Artist
    • Company
      Ubisoft

Experience

  • Lead Environment Artist at EA DICE
    Stockholm, SE
    October 2022 - Present

  • Senior Environment Artist at EA DICE
    Stockholm, SE
    April 2021 - September 2022

  • Senior Environment Artist at Starbreeze
    Stockholm
    January 2017 - November 2020

  • Environment Artist at Ubisoft
    Bucharest, Romania
    July 2011 - January 2017