Paris Collection #3 - Cobblestone

While not exactly unique to Paris, it is quite specific for it and very common. The biggest challenge for this one was getting the slightly rounded, walked on look for the stones and getting the water ripples working in Substance Designer. It was fun learning about the FX Map and also creating the rain in Unreal, which was something I hadn't done before. Hope you guys like it!

Night

Night

Afternoon

Afternoon

Sphere Render

Sphere Render

Texture Sheet

Texture Sheet