Finally reserved some time to play through this massive game and get screenshots of the areas I have worked on. This was a very satisfying production, a lot of new workflows were introduced that are quickly becoming industry standard. Malca is one of the more mountainous and dry regions. I worked on the Main Missions for this area and some Outposts and Towns. Throughout the production, I was responsible for:
● Terraforming
● World Building
● Building Models and Modules
● Props Modelling
● Decal Placement, overall Polish and Bug Fixing
This was a large team effort, so special thanks to the Ubisoft Bucharest & Ubisoft Paris teams for making this such an incredible project to work on.