Montuyoc is one of the dry, mountainous regions in Wildlands. I worked on the main town, Choza Padre, the final Main Mission and several Wild Locations. The province is meant to be quite sparse, as the living conditions are difficult, so the locations had to reflect that by appearing isolated in the large landscape. Overall, I was responsible for:
● Building Modeling
● Terraforming
● World Building
● Level Art
● Decal Placement, overall Polish and Bug Fixing
This was a large team effort, so special thanks to the Ubisoft Bucharest & Ubisoft Paris teams for making this such an incredible project to work on.